INIT
This commit is contained in:
25
game.h
Normal file
25
game.h
Normal file
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// Created by tony on 11/28/2024.
|
||||
//
|
||||
|
||||
#ifndef CONSOLEMENU_GAME_H
|
||||
#define CONSOLEMENU_GAME_H
|
||||
|
||||
#include <windows.h>
|
||||
#include <time.h>
|
||||
#include <stdbool.h>
|
||||
#include "entities.h"
|
||||
#include "console_functions.c"
|
||||
#include "player_functions.c"
|
||||
|
||||
typedef struct Game
|
||||
{
|
||||
int id;
|
||||
HANDLE hConsole;
|
||||
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
||||
DWORD *charsWritten;
|
||||
} Game;
|
||||
|
||||
void gameINIT(Game *pGame);
|
||||
|
||||
#endif //CONSOLEMENU_GAME_H
|
||||
Reference in New Issue
Block a user