97 lines
2.5 KiB
C
97 lines
2.5 KiB
C
//
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// Created by tony on 11/27/2024.
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//
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#include <windows.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include "entities.h"
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// Function to clear the console
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static void clearConsole()
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{
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HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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COORD coordScreen = {0, 0};
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DWORD cCharsWritten;
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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DWORD dwConSize;
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// Get the console screen buffer info
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if (!GetConsoleScreenBufferInfo(hConsole, &csbi))
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{
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return;
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}
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dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
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// Fill the console with spaces
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FillConsoleOutputCharacter(hConsole, (TCHAR) ' ', dwConSize, coordScreen, &cCharsWritten);
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// Reset the cursor to the top left
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SetConsoleCursorPosition(hConsole, coordScreen);
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}
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static void enableANSI()
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{
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HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
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DWORD dwMode = 0;
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// Get the current console mode
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if (GetConsoleMode(hOut, &dwMode))
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{
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// Enable the ENABLE_VIRTUAL_TERMINAL_PROCESSING flag
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SetConsoleMode(hOut, dwMode | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
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}
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}
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// Function to set cursor position
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static void gotoxy(int x, int y)
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{
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COORD coord;
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coord.X = x;
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coord.Y = y;
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SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
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}
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static bool updateConsole(struct Entity *pEntity)
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{
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HANDLE lhConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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DWORD pCharsWritten;
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Entity *toScreen = pEntity;
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/* if (!WriteConsoleOutputCharacter(lhConsole,
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toScreen.avatar,
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1,
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toScreen.position,
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&pCharsWritten)) {
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printf("Error: Unable to write to console. Error code: %ld\n", GetLastError());
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return 0;
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}*/
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return 1;
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}
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static void getBufferInfo(HANDLE *hHandle, CONSOLE_SCREEN_BUFFER_INFO *pCSBI)
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{
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GetConsoleScreenBufferInfo(hHandle, pCSBI);
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}
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void printList(HANDLE *pHConsole, DWORD **pCharsWritten, Entity *e)
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{
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//HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
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DWORD *CharsWritten;
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while (e != NULL)
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{
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if (!WriteConsoleOutputCharacter(pHConsole,
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&e->avatar,
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1,
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e->position,
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&pCharsWritten)) {
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// printf("Error: Unable to write to console. Error code: %ld\n", GetLastError());
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}
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// printf("Avatar :%s",&e->avatar);
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e = (Entity *) e->next;
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}
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}
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